The heroes rushed to the crossroads in the center of town, bringing the boy with them. They were shocked to find a massive sinkhole had opened up in the ground, dragging a wagon with children into it and little Pell, the poultry shop owner's granddaughter, was clinging to a tree root. Josh, the druid, used a levitation spell to lift Pell to safety. Then Lilly, the ranger, gathered villagers to help her hold the rope while Kyle descended to begin healing the injured children. Lilly and Josh quickly followed. Josh pulled massive rocks off a child and Lilly put another on her back and climbed the rope back to the surface. Meanwhile, two angry leaders of the town, Waelvur, the wagon maker, and the woman who manages the quarry, began yelling for everyone to stay clear of the pit. When the party started telling what they had seen below the town, the two leaders demanded that they be quiet. As soon as Josh declared that they had discovered murder victims, the council members all turned and ran. The father of the boy they had rescued earlier took his son and disappeared. The heroes chased Waelvur. Lilly managed to hit him with an arrow and then follow his blood trail.
In an old abandoned rock quarry outside of town, they had a final stand off with Waelvur and two rock cult guards. The druid used a mold earth spell to move a five foot cube of rock into and around one of the guards, filling his insides with rock. After a hard fought battle, Waelvur finally surrendered. Kyle, the paladin, cast a zone of truth spell on him and they learned that Larrakh, an earth cult priest had been manipulating the town council and made them murder three travelers who had learned too much. He was ashamed of his actions and swore to never do evil again. The party released him.
Monday, September 25, 2017
Princes of the Apocalypse: Day 3 - Cave In!
Our adventurers found and rescued an 11-year-old boy who had been pinned under heavy stones as a punishment by his father, a town councilman, for failing to deliver a message. He had been there quite some time and was dehydrated and hungry. The group helped him and questioned him. He declared himself to be a devoted "Believer" who worshipped the "Delvers", and was afraid his father would be angry that they had released him. Fearing he would report their presence to his father, they kept him with them. Then they explored further. Two of them were almost captured by giant metal cages that fell from a tunnel ceiling. Then they found and questioned another believer, an old man that they met just outside of the room of the Delvers. Within, they found giant rocks that magically rose into the air when they stomped the floor. Meanwhile, an unknown person snuck quickly out the back into another secret tunnel entrance and then triggered a cave-in to block it. Josh, the druid, transformed into a small bug and passed through the rock pile. He learned that the tunnel exited into the rock quarry they had passed when they first entered the town. When he returned they all headed back to the entrance near Waelvur's Wagon shop. The ground began to tremble and they just barely escaped back outside when a massive tremor shook the town. Townsfolk ran outside in a panic, and then the screaming began near the center of town.
Princes of the Apocalypse: Day 2 Secret Tunnel
Lilly and Josh stayed at the Swinging Sword Inn, while Kyle decided to save some coin and slept at Minny's boarding house. He heard quite a few strange rumors of crazy weather events happening in the area recently. They all met up at the tavern across from the inn. There they met a man who worked for Waelvur, the wagon maker. For a bit of gold, he told them he had seen Waelvur and several others wearing hoods sneaking in and out of a secret door behind the wagon works. The party followed his directions. They discovered a secret tunnel with cloaks and torches that led to caverns and tunnels carved from the rock below the town. They found strange dwarven statues, mysterious floating rocks, and the bodies of murdered travelers with strange symbols carved into their skulls. They discovered a petrified dwarf with treasures like offerings for a god in front of it. Then six men surprised them. They called themselves the "Bringers of Woe". After a fierce battle, the party was still standing. While trying to decide which way to go next, they heard soft crying of a child coming from the direction that the men had come from.
Princes of the Apocalypse: Day 1 Red Larch
Our fearless heroes were gathered together and sent by Lord's Alliance member, Sildar Hallwinter, to investigate the disappearance of a delegation from Mirabar. They passed right by the quarry, choosing not to investigate it. They ignored the dressmaker's shop/bath house. Lilly, the Ranger, wanted to go to the bakery, but agreed to first visit the leather shop with Joshua, the human druid, who bought a pair of shoes. Kyle, the dwarven paladin, waited outside in a huff. He wanted to visit the weapon smith. The baker (who the druid refers to as "Sir Lies-a-Lot") told them that the poultry shop owner's granddaughter saw a ghost recently and she could give them directions. So they visited the poultry shop, bought some pickled eggs, and got directions from little Pell to the ancient rich guy's tomb.
Outside the tomb they stumbled upon a goblin and a half-ogre, who they quickly dispatched with a massive lightning strike by the druid. It might have been a bit of overkill, but they were excited to finally have their first battle. They entered the tomb and found a locked door, rusted shut. The specter of a soldier who failed to protect his master in life fought to keep them out. He was knocked back through the door. The party failed to force the door open through strength. So, the druid magically froze it and the paladin shattered it with his battle axe. Inside they destroyed the specter. Then, Lilly opened the coffin within and a magical flying sword rose up from within to attack them. Several failed attacks had them in dire straits, before the Paladin struck three massive blows to the sword, ending it's reign of terror. In the tomb they found signs of a ritual and a hippogriff feather.
As evening came, they headed back toward town. Along the way, they encountered an old acquaintance of Lilliana's. Grath, a textile merchant driving a caravan, welcomed Lilly and her friends. He spoke sadly of his regret that she had been exiled from their people at the young age of ten. He informed her that her mother had died some years ago. Even worse, all the young girls of their village, including Lilly's sister, who is now 16 years old, were recently kidnapped by invaders who were riding hippogriffs. He doesn't know where they were taken or why. Grath and the party all headed to Red Larch together.
Outside the tomb they stumbled upon a goblin and a half-ogre, who they quickly dispatched with a massive lightning strike by the druid. It might have been a bit of overkill, but they were excited to finally have their first battle. They entered the tomb and found a locked door, rusted shut. The specter of a soldier who failed to protect his master in life fought to keep them out. He was knocked back through the door. The party failed to force the door open through strength. So, the druid magically froze it and the paladin shattered it with his battle axe. Inside they destroyed the specter. Then, Lilly opened the coffin within and a magical flying sword rose up from within to attack them. Several failed attacks had them in dire straits, before the Paladin struck three massive blows to the sword, ending it's reign of terror. In the tomb they found signs of a ritual and a hippogriff feather.
As evening came, they headed back toward town. Along the way, they encountered an old acquaintance of Lilliana's. Grath, a textile merchant driving a caravan, welcomed Lilly and her friends. He spoke sadly of his regret that she had been exiled from their people at the young age of ten. He informed her that her mother had died some years ago. Even worse, all the young girls of their village, including Lilly's sister, who is now 16 years old, were recently kidnapped by invaders who were riding hippogriffs. He doesn't know where they were taken or why. Grath and the party all headed to Red Larch together.
Subscribe to:
Posts (Atom)